CampusAnswers

CPSI46803 — (was CPSC 4368) 3D Modeling for Game Design

Add to Bookmarks Three credit hours. Was CPSC 4368. Students will learn a foundation in modeling in 3D space as well as how to model increasingly complex 3D objects. Topics include box modeling, spline modeling, edge-flow topography, basic texturing, UV layouts, and the use of material shaders. This is a computer-based laboratory course with hands-on exercises. Dual listed in the Graduate Catalog as CPSI 56803 (was CPSC 5368).

Part of

Source ↗

← back to ualr catalog