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DMA 102 — GAMES ENGINES FOR VIRTUAL PRODUCTION

3 credits · 3 hours

Exploration of the use of game engines as tools for virtual production, develop skills to create real-time 3D environments for filmmaking, animation, and interactive media. Using industry standard software, learn to design and build immersive sets, animate virtual cameras, and integrate visual effects, lighting, and real-time rendering techniques. Total of 27 hours lecture and 81 hours laboratory.

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