SGD 162 — SG 3D Animation
Prerequisites: SGD 116 Corequisites: None This course introduces the fundamental principles of 3D animation used in simu- lation and game development. Emphasis is placed on a historical survey of 3D animation, aspects of the 3D animation techniques. Upon completion, students should be able to produce 3D character sketches, morph simple objects, create walk and run cycles and develop professional storyboards.