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CIS- 37 — Beginning Level Design/Computer Games

Description: An introduction to the fundamental techniques, concepts, and vocabulary of computer game level design. Students will create environments, place objects in those environments, and control those objects via a scripting language. Topics include frame rate, game flow and pacing. Students will create 3D computer games using a game engine such as Unreal. No previous computer programming experience is required. 45.00 hours lecture and 27.00 hours laboratory. (Letter grade only)

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