GAME2325 — 3D Animation II Character Setup
GAME 2325 - 3D Animation II Character Setup GAME 2325 - 3D Animation II Character Setup Skinning and weighting, forward kinematics, inverse kinetics, constraints, expressions, scripting and driven keys, mesh deformers, morph targets/blend shapes, and animation user interfaces. Lecture Hrs. = 3, Lab Hrs. = 1 Prerequisite: GAME 1302 , GAME 1306
Prerequisites: GAME1302, GAME1306