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CIT 223 — 3D Animation for Video Games

3 credits · 3 hours

Exposes students to the specialized process of animating 3D assets for gaming applications. Familiarizes students with animating both organic and inorganic assets, lighting scenes, rendering and producing cut-scenes, and preparing character assets for in-game motion. Allows students to acquire the necessary skills and techniques to integrate audio with their animations using basic sound-engineering software and processes. Lecture: 3.0 credits (45 contact hours).

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