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CIT 222 — 3D Modeling for Video Games

3 credits · 3 hours

Instructs students in the use of industry-standard 3D modeling software specific to the video-game industry. Emphasizes both architectural and character modeling. Familiarizes the student with key 3D modeling concepts and methods, workflow, and the creation and preparation of 3D assets for use specifically in a video-game application. Allows students to create a variety of 3D assets. Lecture: 3 credits (45 contact hours).

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