CISG 110 — F Introduction to Programming for Computer Games 3 Units
54 hours lecture per term. This is an introductory survey course on computer game programming. Students will learn the basic game programming design process, the use and creation of game programming tools, basic game data structures, programming artificial intelligence, graphics programming, online and multi-user game design, 3-D engine design, and how game programmers interact with game designers. (Degree Credit) (CSU)