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DDP 161 — Introduction to Game Design Units: 3

This course will introduce students to the basics of game design and theory using analysis, research, critiques and projects. Students will learn about the game industry and what is required to develop a video game through assignments. Students will design, model and build working video game prototypes. Lecture Hours: 36 Lab Hours: 54 Repeatable: No Grading: Letter Prerequisite: None Advisory: None Limitation on enrollment: None Transfer Status: CSU/UC Degree Applicable: AA/AS COD GE: None CalGETC: None

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