GAME2372 — Principles of Character Animation
Add to Publication Students will use these concepts and apply them in a 3D application context. Study of character motion and footsteps, use of modifiers to create believable walk cycles and animation loops for games. Semester Hours: CIP: 10.0304 at: NLC: No NVC: Yes PAC: No SAC: No SPC: No Click here for course schedule information.
Prerequisites: ARTV1341