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GAME1304 — Level Design

Add to Publication Incorporates level design, architecture theory, concepts of critical path and flow, balancing, play testing, and storytelling. Includes utilization of toolsets from industry titles. Semester Hours: CIP: 10.0304 at: NLC: No NVC: Yes PAC: No SAC: No SPC: No Click here for course schedule information.

Prerequisites: GAME1303

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